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It takes cloud data from the already existing X-Plane weather menu that you are used to, so there's nothing new to learn.
#Active sky xp vs skymaxx pro pro
SkyMaxx Pro is a plug-in that disables X-Plane's cloud and weather rendering engine, then replaces it with the SkyMaxx Pro's version of clouds. This adds a highly sophisticated level of realism to the X-Plane 11 world, and greatly enhances the immersive environment for both low-level GA flyers and high-altitude airline pilots. This detailed, cloud specific information is passed onto Real Weather Connector, allowing SkyMaxx Pro v5 cloud types and their corresponding cloud textures in X-Plane 11 to be correctly interpreted and drawn for different altitude levels, while at the same time FS Global Real Weather injects real-time wind data into X-Plane 11.
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Cirrocumulus, Nimbostratus and Stratocumulus depiction in X-Plane 11 is planned for the near future. Maxx-XP, in co-operation with Sundog Software, and X-Aviation are excited to bring you another game changing experience to the weather rendering in X-Plane 11! SkyMaxx Pro v5 is an X-Plane cloud and sky replacement engine boasting all-new technology for X-Plane that it's almost like having an all-new sim!įSGRW Integration!: The FS Global Real Weather engine is able to process a wide variety of cloud identifiers, such as Cirrus, Cumulus, Stratus, Cumulonimbus and Towering Cumulus. X-Plane's most popular and best-selling add-on is back as version 5, and with some great new features! SkyMaxx Pro v5 - A revolutionary weather rendering engine for X-Plane 11! Introducing a fresh load of features and changes that freshen up, improve and optimize the entire experience for Active Sky Next users these adjustments make it easier than ever to get the most response possible.Want the best weather in X-Plane? Buy SkyMaxx Pro v5 and Real Weather Connector for amazing immersion! Sometimes, it can be nice to get those extra little touches of character and class from your simulation and with the introduction of Service Pack Four you can get the most comprehensive picture yet. In SP4, you get access to a gluttony of new changes that help to completely alter the performance and design of the sky across many different indicators. This is fully compatible with the Active Sky Next normal edition, but please be aware that this does not apply to the Steam Edition these updates are uploaded automatically via the Steam client.
#Active sky xp vs skymaxx pro simulator
SP4 introduces various fresh changes to the usage of your simulation, making sure that you can easily use this with Microsoft Flight Simulator X with ease. Given the various differences among both simulators, specific changes have been made for each to maximize the level of performance that you will receive.Ī comprehensive new listing for the date handling system when you load saved weather files. In the past this could be a problematic inclusion, but the latest SP4 additions make this far more effective to use. Now, bugs and errors have been minimized and you’ll get the accurate numbers.Ī range of changes have been introduced to fix the issues relating to BR, FG, RA or SN modes in a METAR which resulted in a lack of precipitation. Improved icing depiction greatly to give a more consistent result, ensuring that it looks as it should and gives you the right level of results both in and below the clouds included. Surface temperature interpolation has been re-worked to remove conflicts and issues with the way this feature operated, balancing it out and removing typical issues. New RVR/Runway conditions have been adjusted to ensure that it handles in a far more balanced manner. The 9999+ meters issue has been changed, decoding when the aircraft reaches the specific threshold and thus avoiding crashes of this nature. Improved the invalid radar API errors, reducing the system leading to various intensity levels when flying in light rain levels for any areas which are close to the aircraft.Ĭorrected issues with invalid simconnect version messages appearing when you utilize ASConnect. This stops you having to specify that the REDIST or SDK folders are placed in the right location. However, this can still occur depending on the version and style of simulator that you are using.įixed issues with “Ambients error” messages, making them far more accurate and descriptive with regards to the problem.